New Map Generator


I've updated the dungeon generator to work with room templates.

This way I can spawn themed rooms and have some proper progression.

I've also tried to balance the game a bit more (now there should be a lot more "i"s and "d"s spawning) but balancing is still tough, as there are so many factors to consider (spelling overlaps, monster names having to fit to the level, drops being sensible etc.)

Next up are some more distinct levels and an extension of the spellbook.


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